AI Insights · Timothy · April 2022
Top 5 Pokemon Collector Games Performance in Oceania Q1 2022
Analyzing the performance of the top 5 Pokemon collector games on a unified platform in Oceania during Q1 2022. Highlights include trends in weekly downloads, revenue, and active users.
In Q1 2022, the top 5 Pokemon collector games in Oceania showed varied performance metrics in terms of weekly downloads, revenue, and active users. Below, we delve into each app's performance based on data from Sensor Tower.
Pokémon GO from Niantic, Inc. saw significant weekly revenue fluctuations. The highest revenue was approximately $464K in the week of February 21, while the lowest was around $140K in the last week of March. Weekly downloads remained relatively stable, peaking at about 15.3K in late December and generally hovering around 11K to 12K for the rest of the quarter. Active users showed some variation, with a high of approximately 449K in the final week of March.
Pokémon UNITE by The Pokemon Company experienced a varied revenue stream. The highest weekly revenue was around $6.5K in mid-March, while the lowest was approximately $2.9K in late February. Downloads peaked at about 8.7K in mid-January but saw a decline towards the end of the quarter, ending with around 5.9K in the last week of March. Active users remained relatively stable, fluctuating between 43K and 54K throughout the quarter.
Monster Catch 3D from HOMA GAMES had a more modest revenue performance, with minor peaks of around $15 in late January. Weekly downloads saw an initial surge, peaking at about 10.2K in mid-January, but gradually declined to around 1.9K by the end of March. Active users followed a similar trend, starting at about 11.4K in mid-January and tapering off to around 5K by the end of the quarter.
Zookemon, also by HOMA GAMES, had a steady revenue stream, with weekly revenue hovering around $300 and a slight dip to about $165 in mid-March. Downloads peaked at around 9.4K in late December and saw a general decline to approximately 1.6K by the end of March. Active users mirrored this trend, starting at about 15.9K in late December and declining to around 6.3K by the quarter's end.
Green Island!, another HOMA GAMES title, showed a slight increase in weekly revenue towards the end of the quarter, peaking at about $263 in late March. Downloads were highest at around 3.8K in late February, but declined to approximately 1.2K by the end of March. Active users peaked at about 4.4K in late February and saw a decline to around 2K by the end of March.
These insights reveal the dynamic nature of the Pokemon collector games market in Oceania. For more detailed analytics and insights, visit Sensor Tower.